![]() ![]() Usually that would just be the Applications folder. JK2MV is more picky about it's installation, and requires the actual Mac app of JK2 to be installed and in the same directory as the JK2MV app. If you're installing any game via GOG.com versions, you'll want to use the Extractor tool that was made native by as well. We do not provide the game assets here but we recommend GOG.com for Mac users to obtain the assets easier. Keep in mind this means you need to purchase or "acquire" the game assets in some way, either Steam or GOG.com are the best options. From here OpenJK_SP.app (single player) and OpenJK_MP.app (multiplayer) should run and be able to find the data. For the native apps, be sure to put them in this directory: /Users//Library/Application Support/OpenJK (or OpenJO)Ĭopy the "base" folder from an installation of Star Wars Jedi Knight II: Jedi Outcast or Academy into it. The biggest setback to installing these things on Mac is putting your game install in the right directory. Jedi Academy Multiplayer - EternalJK for macOS (Intel 64bit) Read the instructions in the spoiler here. This may require the old steps for OpenJK to work, such as installing homebrew and SDL2 via Terminal. Jedi Outcast multiplayer - JK2MV for macOS (M1 Apple Silicon / Intel)įor Jedi Academy multiplayer, you can still run EternalJK through Rosetta (an automatic translation layer to run non-M1 apps) and it works well. Jedi Outcast singleplayer - OpenJO for macOS (M1 Apple Silicon / Intel) Jedi Academy - OpenJK for macOS Universal (M1 Apple Silicon / Intel) ![]() ![]() The people at have so kindly made native versions of these that work flawlessly.įollow the links below for each game and follow their installation instructions. ![]() For Jedi Academy singleplayer and multiplayer, you can use OpenJK for both.įor Outcast singleplayer you will use OpenJO, for multiplayer you'll use JK2MV. ![]()
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